UNDERTAKER
Undertakers base. In this location, for a small fee, you can hire a funeral to deceased NPCs, cause if you leave them be, they will attract dangerous creatures to your settlement.
Game is heavily focused on crafting and experimentation with different kinds of potions and receipts. You can use alchemy to change or create situations at your own advantage.
Become a legendary hero or a famous villain, Guild that gives you tasks doesn't really care, as long as the job is done you're fine.
Your actions lead to consequences. Gather too many pets in one place and this will attract Reapers that feed on alive. Forget to burry the perished ones and your location start to attract ghouls which attack everything on their way. Gather too many items and be ready to deal with vermins in your location.
Transform yourself or any creature to any creature or yourself...oooph. Yes, you can change almost every aspect of creatures. Enhance yourself so, that poison will heal you, or your foe will become older every time he goes to sleep. Kill, resurrect, heal, infect. Create a mayhem or make a flawless mechanism from a chicken farm that produces shovels. Its all up to you.
Undertakers base. In this location, for a small fee, you can hire a funeral to deceased NPCs, cause if you leave them be, they will attract dangerous creatures to your settlement.
We recently finished a character selection scene, hope you'll like it! Things that are nearly complete and ready to be shown as well: crafting, NPC interactions, randomly generated locations.
Check out this absolute unit. Still work in progress, but I'm happy how it's turning out.
Here is a little sneak peek of our OST, we are recording a live singer to create the most atmospheric music we can.
We are shuffling random locations using natural disasters like storms. They can wipe out location completely and bring you some new items which you can loot afterward.
One of the first footages from the game.